// TEAM DEATHMATCH // Base mode: gamemode_deathmatch.cfg // // * Killing enemies is worth team victory points // * Killing enemies with the DM bonus weapon awards additional victory points // * The team with the most victory points at the end of the time limit wins. mp_dm_teammode 1 mp_dm_teammode_kill_score 1 mp_dm_teammode_bonus_score 1 // Competitive rules for chat -- encourage team communication sv_talk_enemy_living 0 sv_talk_enemy_dead 0 sv_deadtalk 1 // Add warmup to wait for players to connect, since this is a team mode mp_warmuptime 65 // End of game trash talk is enabled. sv_auto_full_alltalk_during_warmup_half_end 1